pub struct GameNewOpts {
pub players: Option<Players>,
}Fields§
§players: Option<Players>Trait Implementations§
Source§impl Clone for GameNewOpts
impl Clone for GameNewOpts
Source§fn clone(&self) -> GameNewOpts
fn clone(&self) -> GameNewOpts
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for GameNewOpts
impl Default for GameNewOpts
Source§fn default() -> GameNewOpts
fn default() -> GameNewOpts
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for GameNewOpts
impl RefUnwindSafe for GameNewOpts
impl Send for GameNewOpts
impl Sync for GameNewOpts
impl Unpin for GameNewOpts
impl UnwindSafe for GameNewOpts
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more