mahjong_service/socket/
server_actor.rsuse actix::prelude::*;
use rand::{self, rngs::ThreadRng, Rng};
use rustc_hash::{FxHashMap, FxHashSet};
use service_contracts::SocketMessage;
use super::{
session::{RoomId, SessionId},
SocketClientMessage, SocketMessageConnect, SocketMessageDisconnect, SocketMessageListRooms,
SocketMessageListSessions, SocketMessageStr,
};
#[derive(Debug)]
pub struct MahjongWebsocketServer {
sessions: FxHashMap<SessionId, Recipient<SocketMessageStr>>,
rooms: FxHashMap<RoomId, FxHashSet<SessionId>>,
rng: ThreadRng,
}
impl Default for MahjongWebsocketServer {
fn default() -> Self {
let rooms = FxHashMap::default();
Self {
sessions: FxHashMap::default(),
rooms,
rng: rand::thread_rng(),
}
}
}
impl MahjongWebsocketServer {
fn send_message(&self, room: &str, message: &SocketMessage, skip_id: SessionId) {
let message = serde_json::to_string(&message).unwrap();
if let Some(sessions) = self.rooms.get(room) {
for session_id in sessions {
if *session_id != skip_id {
if let Some(addr) = self.sessions.get(session_id) {
addr.do_send(SocketMessageStr(message.to_owned()));
}
}
}
}
}
}
impl Actor for MahjongWebsocketServer {
type Context = Context<Self>;
}
impl Handler<SocketMessageConnect> for MahjongWebsocketServer {
type Result = SessionId;
fn handle(&mut self, msg: SocketMessageConnect, _: &mut Context<Self>) -> Self::Result {
let sent_msg = SocketMessage::PlayerJoined;
self.send_message(&msg.room, &sent_msg, 0);
let session_id = self.rng.gen::<SessionId>();
self.sessions.insert(session_id, msg.addr);
self.rooms.entry(msg.room).or_default().insert(session_id);
session_id
}
}
impl Handler<SocketMessageDisconnect> for MahjongWebsocketServer {
type Result = ();
fn handle(&mut self, msg: SocketMessageDisconnect, _: &mut Context<Self>) {
let mut rooms: Vec<RoomId> = Vec::new();
if self.sessions.remove(&msg.id).is_some() {
for (name, sessions) in &mut self.rooms {
if sessions.remove(&msg.id) {
rooms.push(name.to_owned());
}
}
}
for room in rooms.clone() {
let sent_msg = SocketMessage::PlayerLeft;
self.send_message(&room, &sent_msg, 0);
}
for room in rooms {
if self.rooms.get(&room).unwrap().is_empty() {
self.rooms.remove(&room);
}
}
}
}
impl Handler<SocketClientMessage> for MahjongWebsocketServer {
type Result = ();
fn handle(&mut self, msg: SocketClientMessage, _: &mut Context<Self>) {
self.send_message(&msg.room, &msg.msg, msg.id);
}
}
impl Handler<SocketMessageListRooms> for MahjongWebsocketServer {
type Result = MessageResult<SocketMessageListRooms>;
fn handle(&mut self, _: SocketMessageListRooms, _: &mut Context<Self>) -> Self::Result {
let mut rooms = Vec::new();
for key in self.rooms.keys() {
rooms.push(key.to_owned())
}
MessageResult(rooms)
}
}
impl Handler<SocketMessageListSessions> for MahjongWebsocketServer {
type Result = MessageResult<SocketMessageListSessions>;
fn handle(&mut self, _: SocketMessageListSessions, _: &mut Context<Self>) -> Self::Result {
let mut sessions = FxHashMap::default();
for key in self.rooms.keys() {
let sessions_num = self.rooms.get(key).unwrap().len();
sessions.insert(key.to_owned(), sessions_num);
}
MessageResult(sessions)
}
}