mahjong_core/game/charleston/
mod.rs

1use super::Game;
2
3pub enum MoveCharlestonError {
4    CharlestonAlreadyDone,
5}
6
7impl Game {
8    pub fn move_charleston(&self) -> Result<(), MoveCharlestonError> {
9        // if !self.charleston.is_some() {
10        //     return Err(MoveCharlestonError::CharlestonAlreadyDone);
11        // }
12
13        Ok(())
14    }
15}